Computer Science & Research – cs4fn (2024)

Imagine you’re the costume designer for a major new film about a historical event that happened 400 years ago. You’d need to dress the actors so that they look like they’ve come from that time (no digital watches!) and might want to take inspiration from some historical clothing that’s being preserved in a museum. If you live near the museum, and can get permission to see (or even handle) the material that makes it a bit easier but perhaps the ideal item is in another country or too fragile for handling.

This is where 3D imaging can help. Photographs are nice but don’t let you get a sense of what an object is like when viewed from different angles, and they don’t really give a sense of texture. Video can be helpful, but you don’t get to control the view. One way around that is to take lots of photographs, from different angles, then ‘stitch’ them together to form a three dimensional (3D) image that can be moved around on a computer screen – an example of this is photogrammetry.

In the (2D) example above I’ve manually combined three overlapping close-up photos of a green glass bottle, to show what the full size bottle actually looks like. Photogrammetry is a more advanced version (but does more or less the same thing) which uses computer software to line up the points that overlap and can produce a more faithful 3D representation of the object.

In the media below you can see a looping gif of the glass bottle being rotated first in one direction and then the other. This video is the result of a 3D ‘scan’ made from only 29 photographs using the free software app Polycam. With more photographs you could end up with a more impressive result. You can interact with the original scan here – you can zoom in and turn the bottle to view it from any angle you choose.

You might walk around your object and take many tens of images from slightly different viewpoints with your camera. Once your photogrammetry software has lined the images up on a computer you can share the result and then someone else would be able to walk around the same object – but virtually!

Photogrammetry is being used by hobbyists (it’s fun!) but is also being used in lots of different ways by researchers. One example is the field of ‘restoration ecology’ in particular monitoring damage to coral reefs over time, but also monitoring to see if particular reef recovery strategies are successful. Reef researchers can use several cameras at once to take lots of overlapping photographs from which they can then create three dimensional maps of the area. A new project recently funded by NERC* called “Photogrammetry as a tool to improve reef restoration” will investigate the technique further.

Photogrammetry is also being used to preserve our understanding of delicate historic items such as Stuart embroideries at The Holburne Museum in Bath. These beautiful craft pieces were made in the 1600s using another type of 3D technique. ‘Stumpwork’ or ‘raised embroidery’ used threads and other materials to create pieces with a layered three dimensional effect.Here’s an example of someone playing a lute to a peaco*ck and a deer.

Computer Science & Research – cs4fn (4)

A project funded by the AHRC* (“An investigation of 3D technologies applied to historic textiles for improved understanding, conservation and engagement“) is investigating a variety of 3D tools, including photogrammetry, to recreate digital copies of the Stuart embroideries so that people can experience a version of them without the glass cases that the real ones are safely stored in.

Using photogrammetry (and other 3D techniques) means that many more people can enjoy, interact with and learn about all sorts of things, without having to travel or damage delicate fabrics, or corals.

*NERC (Natural Environment Research Council) and AHRC (Arts and Humanities Research Council) are two organisations that fund academic research in universities. They are part of UKRI (UK Research & Innovation), the wider umbrella group that includes several research funding bodies.

Other uses of photogrammetry

Examples of cultural heritage and ecology are highlighted in the post but also interactive games (particularly virtual reality), engineering and crime scene forensics and the film industry use photogrammetry, an example is Mad Max: Fury Road which used the technique to create a number of its visual effects. Hobbyists also create 3D versions (called ‘3D assets’) of all sorts of objects and sell these to games designers to include in their games for players to interact with.

Careers

This was an example job advert (since closed) for a photogrammetry role in virtual reality.

Further reading

Other CS4FN posts about the use of 3D imaging

Art Touch and Talk TourTech
3D models inmotion
Making sense of squishiness – 3D modelling the naturalworld

See also our collection of posts.

Subscribe to be notified whenever we publish a new post to the CS4FN blog.

EPSRC supports this blog through research grant EP/W033615/1.

Computer Science & Research – cs4fn (2024)

FAQs

Does computer science research pay well? ›

As of Jul 21, 2024, the average annual pay for a Computer Science Researcher in the United States is $113,102 a year. Just in case you need a simple salary calculator, that works out to be approximately $54.38 an hour. This is the equivalent of $2,175/week or $9,425/month.

How tough is computer science? ›

Learning the discipline of Computer Science is a hard and difficult endeavor for most students. However, if you are willing to invest the time and learn serious time management skills, most students can successfully learn the discipline and pursue successful careers in Computer Science fields.

What is computer science research? ›

Computer and information research scientists design innovative uses for new and existing technology. They study and solve complex problems in computing for business, science, medicine, and other fields.

What does a computer and information research scientist do? ›

They study complex computing problems, and are often at the forefront of solving them for business, science, medicine, and other fields. These research scientists build algorithms, or sets of instructions that tell a computer what to do.

Can I make 100K with a computer science degree? ›

According to Glassdoor data, the average salary for a remote entry-level computer science role is approximately $100,000. However, this varies based on factors like education, prior experience, certifications and technical abilities.

What is highest paying job in computer science? ›

The top 10 highest-paying jobs in computer science are:
  • Machine Learning Engineer. ...
  • Blockchain Developer. ...
  • Cybersecurity Engineer. ...
  • Cloud Solutions Architect. ...
  • AI Research Scientist. ...
  • Full-Stack Developer. ...
  • DevOps Engineer. ...
  • Big Data Engineer. Lastly, big data engineers hold the key to unlocking the potential of data.

What is the unemployment rate for computer science majors? ›

The unemployment rate for recent college graduates in Information Systems has spiked to 11.7 percent, while the rates for majors in Computer Science and Mathematics are 7.8 percent and 6.0 percent, respectively.

Who funds computer science research? ›

Most research is funded through a federal agency, either the National Science Foundation (NSF), the National Institutes of Health (NIH), the Department of Energy (DOE) or the Department of Defense (DOD). These funding agencies have priorities that they develop, in part, by consulting with scientists.

How do I become a computer science researcher? ›

Most computer information research scientist positions require a master's degree. Full-time students generally spend four years on a bachelor's degree and 1-2 years on a master's. Some researchers hold a doctorate, which requires 4-5 more years of full-time study.

How long does it take to become a computer research scientist? ›

These professionals typically need a master's degree and several years of experience. Aspiring research scientists often study programming, computer science, or engineering. The career outlook is strong, featuring higher-than-average wages and projected growth.

Where do computer science researchers work? ›

Many computer research scientists can be found in the field of robotics, where software combines with mechanical hardware to create machines that are more efficient and viable for commercial use. Others might find themselves in the medical field, creating new systems for collating and analyzing patient data.

Is computer science still in demand? ›

The pipeline is bursting with comp-sci students who will need jobs in the next few years. Computer and information science is the fastest-growing top-20 major in the U.S. at four-year colleges, according to the National Student Clearinghouse Research Center.

Do computer scientists make a lot of money? ›

According to the U.S. Bureau of Labor Statistics, the median annual salary for all computer and information technology occupations is $88,240, which is more than double the median annual wage of all occupations.

Which field of computer science has most money? ›

Here's a look at the highest paying computer science jobs today:
  • Software developer. ...
  • UX designer. ...
  • Database administrator. ...
  • IT project manager. ...
  • Front-end developer. ...
  • Software engineer. ...
  • Network security engineer. ...
  • Data scientist.
Apr 18, 2024

Does scientific research pay well? ›

At a Glance: Salary & Jobs for Research Scientists

In terms of salary, the national median salary for research scientists was reported to be $136,635. Additionally, when examining job demand, employers across the country posted 6,769 job postings related to positions for research scientists.

Which field is best for research in computer science? ›

Research Research Areas
  • Security and Privacy.
  • Programming Languages.
  • Theory.
  • Artificial Intelligence and Machine Learning.
  • Human-Computer Interaction and Information Visualization.
  • Vision and Graphics.
  • Robotics.
  • Computer Engineering (in collaboration with the Electrical and Computer Engineering Department)

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